Saturday, August 06, 2005

The Disposal premieres, August 15



There will be a premiere screening of The Disposal, a short film by Chad Smith of MonkeyAngel Studios, at the Bluebird theater in Denver, next Monday, August 15 at 7 pm. Also on the bill that night is a premiere of another short film by Guinivere Stevenson, Bowl of Lives, and musical performance by Stars are Scars.

I'm anxious to finally see the Disposal. I have been considering this as a cautionary tale of misogeny, but I think Chad has another take on it. It's been almost two years since we did the bulk of the filming. I helped create a couple of the monstors, and I did a lot of the puppeteering as well. In fact, pictured above is one of the creations I'm most proud of. I find there is a touching sincerity in her desire for acceptance and a certain vulnerability within her grotesqueness. Unfortunately, I won't be back in Denver for this event, but if anyone is around, and available, I suggest heading out for fun night.


August 15th, at the Bluebird Theatre, 7pm, All Ages
$8 advance tixs/$10 at the door
Tickets are available at Independent Records, Twist & Shout, or any NIPP venue
(Gothic, Bluebird or Ogden theatres) as well as at www.nipp.com.




Monday, August 01, 2005

Whitney Day Trip

The Whitney Museum has consistantly been offering most interesting exhibitions in the NY museum circuit for sometime. This past Friday, we visited the Whitney to view the Robert Smithson Retrospective. I found this a fascinating exhibit as I really did not like it, but it was, an interesting biographic endeavor.
The thing that really stuck out for me was the discolored paint remnant from the previous (and far more engaging exhibition) Tim Hawkinson retro that for some reason had not been properly painted and patched.

Also on view currently is "Remote Viewing" an exhibit of contemporary abstract painting by 8 or 9 artists. The content of this show was much more interesting work than what Smithson had to offer. Interesting in the homogeneity of the artists in their use of sci fi, and comic book, and tech allusions in creating their mostly gestural abstract realms in their work. That's all I'll say about it right now, because, I simply don't have the ability to go any further tonight.